Chronostasis (Alpha)
A downloadable game
Character action game where you can stop time and slice and dice!
(Currently in alpha)
Controls:
(UI can only be selected with mouse, sorry!)
PC/Keyboard and Mouse:
Move - WASD
Camera - Mouse movement
Lock On/Off - Middle Mouse Button, R
Chronostasis - F (when gauge is full)
Jump - Space
Attack - Left Click
Dodge/Block - Right Click, Left Shift
Interact - E
Gamepad (Xbox support only atm):
Move - Left Stick
Camera - Right stick
Lock On/Off - Right Bumper
Chronostasis - Left Bumper
Jump - B
Attack - A
Dodge/Block - X, Right Trigger
Interact - Y
Known Issues:
UI doesn't respond to controller inputs
Rhino projectile tracks player instantly after firing
Blocking attacks may sometimes fail and hit the player when they shouldn't
Enemy attack animations cancel and re-play
Camera "jumps" when locked on and doing certain attacks
Explosion VFX when killing an enemy creates a performance hit
Menus are barren and don't match the quality bar of the main game
Balance adjustments
Various other, smaller issues
It is an alpha after all!
Credits
Director: Gabriel Salomone
Producer: Christine Vo
Game Design: Gabriel Salomone
Enemy Design: Daniel Martinez Murillo, Gabriel Salomone
Programming: Gabriel Salomone, Victoria Pruitt, Daniel Martinez Murillo
Character Art: Sean Sepdham, Phu Le, Lucas Verstraete, Moth (Blood Crisis Dev)
Animation: Xi Yee Tan, Keala Chesnut, Gabriel Salomone
Environment Art: Shivang Patel, Chengheng Liang
VFX: Daniel Martinez Murillo, Phu Le, Victoria Pruitt
Concept Art: Xi Yee Tan, Connor Le, Annie Wu
UI: Christine Vo
Music: Morgan Casseron (L'AnonymeDev)
Sound Design: Mateo Carlson
Special Thanks: Blake Higby, Tim Lewis, Luka Hyman, Marco Torres, Tyler Connor, Brennan Black, Vy Lam, Kira Gray
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